These new camera equipped sunglasses capture video with a lens that mimics the human eye, though when viewed on a phone they can be cropped in either landscape or vertical view. This year may see ‘round video’ emerge as a new standard or disappear without trace but the renamed Snap Inc remains the most talked about company in Silicon Valley and is set for a lively IPO in 2017. Instagram introduced live streaming in 2016 while Twitter added 360 degree live video within Periscope and has made live streaming a core audience and revenue focus for the company.
With print advertising set to decline further this year, news organisations will need to a) squeeze more money directly from existing customers, b) persuade new customers to start paying or c) launch new services. “our digital eco-systems have evolved into a near perfect environment for distorted and false news to thrive”. Publishers force more people to sign-in/register for websites and apps as well as investing heavily in data to help deliver more personalised content and messaging.
The ability to use notifications to summon an audience for live audio broadcasts could be a game changer as discovery has been a significant problem until now. But Facebook audio could ultimately be a new outlet for a wide range of podcasts, which so far have not managed to generate the same level of virality as videos or news stories. Facebook will make live audio more widely available early in 2017 and if successful we can expect Twitter and other services to follow suit. This year we’ll get more used to calling a cab via a messaging service, most of which already have integrations with Uber and Lyft.
- (Newman et al., 2016) shows that in the UK and France bulletins have lost around 20% of their under-35s viewers in just two years.
- Meanwhile Apple’s iOS 10 update increased the prominence of its previously underwhelming News app along with improved notifications.
- With more than 200 car models integrating with either Apple Car Play or Android Auto in 2017.
- By anticipating this, using the data fed back from your analytics package, you could optimise for that term.
VR 360 is a news site dedicated to providing news, analysis and opinion on virtual reality, augmented reality and spatial computing, one of the hottest trends in tech today. We take the best industry research and put our own spin on it, report from the frontline of virtual reality, as well as feature contributions from companies at the heart of this revolution. Interested in gaming will need a compelling reason to invest their time and attention whether that be 360 degree video tours, news or sport experiences, or the kind of immersive social worlds that Facebook are planning to build. Some argue that this year will see the beginning of VR’s transition from a curiosity into something more tangible. Others say that fully immersive use cases will always be too limiting and the future lies in a world where digital experiences augment rather than replace our reality. This may be wishful thinking with others pointing out that the discussion of fake news may further harm the public’s trust in media or cause people to turn away from news altogether.
Online Video and the Future of TV
We investigate attitudes to news delivered by social media, and subsequent verification strategies applied, or not applied, by individuals. A survey reveals that two thirds of respondents regularly consumed news via Facebook, and that one third had at some point come across fake news that they initially believed to be true. An analysis task involving news presented via Facebook reveals a diverse range of judgement forming strategies, with participants relying on personal judgements as to plausibility and scepticism around sources and journalistic style. This reflects a shift away from traditional methods of accessing the news, and highlights the difficulties in combating the spread of fake news.
Degree requirementsBachelors degree with an overall mark of at least 50-65% depending on your university. Degree requirementsBachelors degree from a university with an overall grade of at least 70%. BSc Computer Games Technology has been accredited by TIGA, the non-profit trade association representing the video games industry. The accreditation indicates that the course has been assessed and produces industry-ready graduates for the gaming sector. Trenton Systems’ Military Servers and Computers We are pleased to announce we have been named as the sole UK partner of Trenton Systems. Specialising in the design and manufacture of rugged rackmount computers for industrial…
Winner Inaugural PRACE HPC Excellence Award
As if the threat of terrorism is not enough, our increased reliance on technology is making us more open to cyber-attacks and information wars. A spectacular attack on a government or major financial saliraganar.com institution is a distinct possibility in the year ahead. A report by Merrill Lynch projected that driverless taxis will account for over 43% of all new car sales within the next two decades.
Squeezed profit margins and an oversupply of news online means consolidation is on the cards. Publishers need scale to balance the power of the tech platforms and to achieve economies around new technology and skills. Scale will increasingly mean operating across multiple platforms so expect TV/print mergers, challenging regulators to think differently about issues such as media ownership and pluralism. At the same time, the era of VC money flowing freely into pure media start-ups will come to an end as it becomes clear that the majority of ad revenue will continue to go to tech platforms. With media start-ups looking to be acquired, strategist Kevin Anderson predicts that “there will be a wave of acquisitions mostly by big entertainment and broadcasting firms”.
London Met scores highly in latest National Student Survey
Her dissertation research focused on feminist interpretation and using walking tours to expand this narrative and break down barriers to the museum. Molly Shandis a recent MA Museum Studies graduate from the University of Leicester, with a particular interest in the ludic role of the museum. Her research is multidisciplinary, having obtained an undergraduate degree in Interior Architecture and Design from Arts University Bournemouth.
Three research ‘Circuits’ have investigated the role of ‘data’, ‘time’ and ‘objects’ within these narratives. The Digital Atelier aims to generate responses to the three ‘Circuit’ themes within the project. Each a provocation, an extension, or a realisation to the theories and insights of the project, each unsettling as much as demonstrating our new understanding of computing history in the museum.